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Patch Notes
Patch 2.4 - Chip Gun Upgrade, Weapon Balance and Horde Base Doors
October 18, 2026 The Loot Lounge Team
Weapons and the chip store (High Rollers)
- The chip guns are now the strongest weapons on the server. Every High Rollers gun was retuned. At top quality the Jackpot went from about 1,155 to about 2,400 damage per second, Snake Eyes from about 570 to about 1,180, and the Scepter is about three times as strong. Pocket Aces and Full House more than doubled. The Dealer now beats the Lounge AK-47.
- Prices are unchanged, except The Dealer, which now costs 500 chips instead of 150.
- Lounge weapons now sit just under the chip guns. The AK-47, Debt Collector Sledge and House Rules were far stronger than the chip store guns for the price of a few chips. The AK-47 is now about 880 damage per second (was about 4,800), the Sledge about 130 (was about 850) and House Rules about 130 (was about 500). Weapons you already own keep working at the new values. Nothing was taken from anyone.
- Crafting costs fixed. The Lounge weapons, Alloy blocks, the Deep Crew armor set and Pit Rounds cost chips again at the intended price. They were being crafted for a fraction of that.
- Armor sets are capped. No set can reach 100 percent damage resistance any more. The chip armor sets now sit at roughly 88 to 96 resist.
- Gadgets: Dead Man's Hand now lasts 2 minutes, Marked Deck 5 minutes, and Golden Ticket doubles the Dukes on every quest and contract you hand in for 20 minutes.
- Every High Rollers weapon and armor description on the website now shows its real numbers.
Coin Store
- Cheaper: tonics (12 to 60 coins), Adrenaline Shot 450, Grandpa's Overdrive 500, Iron Skin Serum 900, Recovery Bed 600, King Bed 1,500, Suite Bed 1,200, Master Suite Set 2,800, Rebirth 6,000, Crimson Alloy Crate 1,800 and Obsidian Alloy Crate 2,600.
- Master Trade Chest is now 14,400 coins. It holds all nine gold tools.
- Removed: Field Repair Pack and the VIP Boss Slayer Pack.
- Several descriptions that quoted old prices or the wrong effects were corrected.
The Horde Base
- Automatic doors. The three shutters and two vault doors open when you walk up and close on their own 20 seconds after everyone leaves. A door left open with nobody near is closed after a minute. During a blood moon every door shuts and locks, and tells you "Door locked: wave in progress". They unlock when the blood moon ends.
- A rebuilt King sign on the roof, plaques at the north door with this week's top three and last week's King, better light on the stairs and upper floor, and proper ceilings in the safe rooms.
- Raid quest log spam is fixed.
Events and bosses
- Boss Hunts are fixed. The Hunt boss was being swapped for an ordinary zombie in pine forest, forest and burnt forest. It now spawns as a real boss everywhere.
- Outbreak now also runs at 20:30 ET, so Fridays and Saturdays get one.
- The Seven: pages can be read again after a failed mission, and eight of the day-job missions now start from a page.
- Turf claims (Hold the Line): claim progress is saved for 30 minutes if you step away, kills speed up a claim, and hold waves are gentler.
Quality of life
- Chest sorter. Place a wood, iron or steel crate, write the word sort on its sign, fill it and close it. A few seconds later each stack moves into one of your own containers within two blocks that already holds that item. Anything that matches nothing stays in the crate. Only the crate's owner closing it starts a sort, and your locked slots are left alone.
- Chat names now have their own color.
- New players see the Welcome card within seconds of joining, and traders you have not found yet show as "Hidden".
Found something? Type /ticket in game or open a support ticket on the site.
