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Patch Notes
Patch 2.5 - End-Game Gear, 10 Mod Slots and House Car Mods
October 23, 2026 The Loot Lounge Team

Weapons and the chip store (High Rollers)
- The chip guns were measured in the real game and retuned. Every High Rollers gun got a bigger magazine, a faster reload and more damage. Measured on a target dummy including reloads: the Jackpot does about 2,190 damage a second, about a quarter more than the free Bulldog M60. Full House about 970, Pocket Aces about 900, Snake Eyes about 700, The Dealer about 650 and Chip Shot about 390. Magazines are now 117, 60, 12, 20, 60 and 12 rounds. Prices are unchanged.
- The Royal Scepter hits much harder. Its heavy swing now does about three times what it did, and its normal swing is stronger too.
- Store descriptions show the real numbers. The chip gun and armor descriptions on the site were updated to match the game. The Concierge text now describes the black vestment and wide-brimmed hat it actually is, and the Gambler set is no longer called light armor.
The new end-game craft line
- High Table Seal. A new material that drops only from the hardest content: the Pit Kingpin, the top Horde Contract floors (14 to 18) and two blood moon bosses. It is used to craft the new end-game gear.
- House Special AK-47. The AK was raised again and now does about 14 percent more than the free Bulldog M60 on body shots, about 28 percent more counting headshots. It is crafted with 10 gold chips, 40 forged steel and one High Table Seal. Every House AK, new or already owned, gets the new damage.
- Debt Collector Sledge and House Rules. Both hit harder. The Debt Collector's heavy swing is about 20 percent stronger than the best free melee weapon, the Destructor Crusher. Both are crafted with 8 gold chips and one High Table Seal.
- TLL Alloy Bastion. A new four-piece tank armor set for heavy melee builds: 300 health, six mod slots and a radiation ward that scrubs radiation while you wear the full set. Each piece takes one High Table Seal, an alloy plate, 2 gold chips and 20 forged steel.
Mod slots
- Up to 10 slots on chip gear. Every High Rollers gun and armor piece now has up to 10 mod slots at top quality. The Modify window is now two columns so all of them show. It looks a little different for every item, including vanilla ones.
- Up to 6 slots on the rest of our gear. The Lounge weapons and armor, Black Market weapons, The Seven rewards and the Miner set now have up to 6.
- New items only. Items you already own keep the slots they came with. Buy or craft a new one to get the new count.
House cars
- Six mod slots on all 11 House cars.
- New bodies for the Cooler, Valet and Doorman. They are now a sedan, a red sedan and a police car, not trucks. The other cars keep their bodies.
- House car mods. Two are live and craftable now, each with one High Table Seal, 10 gold chips and 40 forged steel: the Turbo Kit and Pit Plating. More are coming to the High Rollers store: Hauler Gearing, Ram Bumper, Extended Tank, Efficiency Injectors and Spotlight Bar. They are better than the vanilla and Project Z car mods.
- Store text corrected. The Shuttle and every other House car have two seats, and the car descriptions now match what you drive.
Prices and fixes
- Entry-tier chip gear is cheaper, the Miner set was repriced, and the House Mark and House Ward mods are in the High Rollers store.
- Iron Skin Serum is off sale while we make sure armor can never stack past 100 percent resistance.
- Clearer Vault messages. If you are short on chips when you claim an order, the game now tells you how many chips are missing and that nothing was charged.
- The Pit Kingpin was retuned, and a mark kit now drops on Horde Contract floor 10.
Found something? Type /ticket in game or open a support ticket on the site.
