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Season 2 — Live Now

THE SEVEN

A TLL Campaign, Built In-House

42 missions in ten chapters. Seven half-turned survivors serve a god asleep under the ground, and they need living hands. Run their errands, climb their ranks, bind yourself to one of them, and choose how it ends.

42-Mission StoriesBlood Moon MissionsCustom Arsenal

What's Inside

THE CAMPAIGN

42 missions across ten chapters, with its own shop, ranks, perks, gear and night-time missions, all layered on top of the world you already survive in.

Custom TLL Mod — Built In-House
01
STORY

The Campaign

Ten chapters, from The Opening Count to The Black Seat. At the end you choose one of three paths, with a duty afterwards.

02
PROGRESSION

Ranks & Perks

Five ranks earned through the story. The Seven have their own tab on the skills screen, with perks raised by Rites bought at the Red Ledger.

03
MISSIONS

Night Missions

Some pages only open after dark, and ten missions only run on a blood moon. Ask any trader for the red errand on a blood moon night.

04
ARSENAL

Custom Weapons

Member weapons, guns and Ash-Cast ammo, bought from the Red Ledger at any trader with Blood Coins and Dead Shards.

05
ARSENAL

Custom Armour

The Seven's armour sets and, for those who finish the story, the Black Vestments.

06
GEAR

Pacts & Gifts

Bind a pact with one member of the Seven for a permanent gift. Only one pact at a time.

Free For Everyone

Every chapter of The Seven is free. No VIP and no purchase. Reach level 15, go to any trader and choose "Ask about the red moon."

Beneath The Surface

TLL UNDERCITY

A world of tunnels and caves under the map. Stone monuments mark the ways down. The deeper you go, the better the rewards.

Custom TLL Mod — Built In-House
01
DIFFICULTY

Depth

The Undercity gets harder the deeper you go. The deepest level is for well-equipped groups.

02
TRADER

The Shop Below

A trader deep underground, selling goods you need for the depths, including the charcoal filters you need for bad air.

03
HAZARDS

Bad Air

The deep tunnels hold bad air. Bring filters or pay for it in health.

04
STORY

Undercity Missions

A mission chain that takes you down level by level, down to the Deep Chamber.

05
LOOT

Underground Loot

Loot that scales with depth, found only below the surface.

06
BOSSES

The One Below

Bosses that only live in the dark, and a story that ties back to The Seven.

Season 2 World

A CUSTOM PROJECT Z

Project Z is part of the Season 2 world, with our own fixes and balance on top so it fits how this server plays.

Custom TLL Mod — Built In-House

Rebuilt For TLL

A full in-house pass: rebalanced spawns, tuned difficulty and progression that fits how our server actually plays.

Bugs Squashed

Broken interactions, missing recipes and spawn issues that have plagued the mod for years — fixed by us.

Across The Whole World

Separate from The Seven: its infected, gear and locations live in the wider Season 2 world you roam every day.

Custom Additions

TLL-made content built on top: extra enemy variants, loot tables and encounters exclusive to our server.

Straight To Your Character

THE TLL VAULT

Spend the TLL Coins you earn from voting and playing on items delivered straight to your character in game.

Custom TLL Mod — Built In-House

Buy With TLL Coins

The coins you already earn. No separate currency.

Delivered In Game

Orders arrive at your character. Link your Steam account first.

VIP Extras

VIP members get extra perks on top of the store.

Live Now

THE LIVE MAP

A live map of the whole world — find traders and landmarks, and see other players on the map. Link your Steam account to use it.

Custom TLL Mod — Built In-House
TLL LIVE MAP
2,450
RAZOR
MADDOG
SIX
YOU
TELEPORT HERE · 250 COINS
X: 1284 · Z: -932

Click-To-Teleport

Pick any spot on the live map and warp your survivor straight there — 250 TLL Coins per jump. The site and the Vault mod both have it, one to either end.

Live Player Positions

See players move across the map while they're online.

World-Shaping Framework

TLL AFTERSHOCK

A living earthquake system that reshapes the world in real time. Quakes strike on their own schedule — foreshocks, a violent main event, and sudden aftershocks — tearing open the ground, collapsing structures, and cutting the power. Survivors who master the seismic gear turn catastrophe into opportunity. No client download required: join and the ground already moves. The only server running anything like it.

Custom TLL Mod — Built In-House
01

The Quake Strikes

The ground fractures from the epicenter and structures take real damage — walls crack, supports snap, glass shatters. The scars heal over the following days.

02

The Opportunity

Treasure caches bury toward the epicenter and sinkholes tear open to hidden chambers. Zombies stagger off their feet — the best moment to fight, flee, or loot.

03

The Aftermath

Survivors are left Shaken with vertigo and slowed movement. The power grid dies — and minutes later the noise draws a feral horde to the epicenter.

Warning Systems

Sirens are town-only — in the wild, a Seismic Monitor or trained senses are all you get.

The Big One runs on a fixed cadence — pressure builds at dawn, the quake lands that day.

Blood moons can trigger quakes, and any quake during one hits harder.

Seismic Gear

Seismic Monitor

Handheld seismograph — full early warning anywhere, even deep in the wilderness.

Monitor Schematic

Rare trader stock and loot. Learn it to craft your own Monitor at a workbench.

Seismadol

Recovery pills that instantly cure the Shaken affliction.

Every seismic milestone is tracked live in the in-game Challenges menu under TLL Aftershock.

Live Now — Season 2

7 DAYS TO LIFE

Custom TLL Mod — Built In-House

Our custom mod framework — where surviving the dead is only half the battle.

Gangs

Form factions, claim turf, and build a crew that the wasteland fears.

Gang House

A fortified HQ for your crew — upgrade it, defend it, run your operation from it.

Gang Bank

A shared gang bank to pool money, pay for turf upgrades and buy gang perks.

Territory

Four turfs open for capture four times a day (10am, 3pm, 10pm and 2am Eastern). Hold one and it makes product you carry to the Black Market for chips.

Gang Perks

Your gang's own tab on the skills screen. Buy perks with gang points; each one can be refunded, so you get the points back.

PvP Zones

The Pit — PvP you choose to enter. The Pit Open runs every Saturday at 7pm Eastern: last one standing takes the pot, and your base and gear stay safe.

More Custom Mods

A growing library of TLL-built content dropping through the season.

Quality of Life & Optimizations

Smoother performance, smarter systems, less friction — everywhere.

Everything In-House

AEC is gone. Every mod on this server is built or tuned in-house, so fixes come faster and the balance fits this community.

Black Market prices

THE STREET

The fence's prices move with what is sold. Flood a product and its price drops, down to half. Leave it alone and it recovers, up to one and a half times, over about a day. A crew that sells most of a product over a week holds its corner and is paid 10% more for it.

Crystal Meth

The Chem Lab

3.0chips per unit
Dry150% of 2

Holding

Corner open

Cognac Louis XIV

The Still

2.5chips per unit
Dry127% of 2

Rising

Cornered by 5Dollar Sucky Sucky

Catalytic Converters

The Scrap Yard

3.0chips per unit
Dry150% of 2

Holding

Corner open

Cartel Hardware

Gun Runner's Cache

3.0chips per unit
Dry150% of 2

Holding

Corner open

Gold Bar

Any turf safe, now and then

10chips per unit
Fixed10 each

Fixed price

Each player can be paid up to 600 chips a week at the till, each crew 1,500. The fence has paid 275 of 4,000 chips this week. Limits reset Sunday 8:00 PM Eastern.

Type /bm in game to see your own limit.

The Loot Lounge

A community-run 7 Days to Die server where survivors loot, build and thrive together — live rankings, weekly events and rewards that make every night count.

© 2026 The Loot Lounge. All rights reserved.

The Loot Lounge is an independent, fan-operated community and is not affiliated with, endorsed by, or sponsored by The Fun Pimps Entertainment LLC, Behaviour Interactive, or Valve Corporation. 7 Days to Die and all related assets are trademarks of their respective owners.